15 Hardest PlayStation One Games of All-Time
The PlayStation is fondly remembered for its archetype drove of revolutionary games, advancements in 3D engineering, and CD actor functionality that let you easily play the Men in Black soundtrack whenever you wanted. Every bit you've probably guessed from the title of this article, though, it's also the dwelling house of some of the hardest games of the '90s.
The PlayStation may accept helped move us out of the arcade era and its notorious difficulty levels, but with the challenges of 3D game pattern came a new set of in-game challenges that tested a generation of gamers in ways that they but were not prepared for.
Even after we've grown accustomed to the machinations and expectations of 3D game design all these years afterwards, I suspect that many modernistic gamers would struggle to shell the 15 hardest PlayStation One games ever.
xv. Crash Bandicoot
One of the funniest things about the release of 2017'south Crash Bandicoot N. Sane Trilogy was watching everyone of a sudden remember that the Crash Bandicoot games were absurdly difficult.
Despite their linear design, the Crash Bandicoot games demanded a level of platforming perfection that proved to be elusive plenty at a time when modern video game graphics, cameras, and controls made the remakes of the Crash Bandicoo t games much more accessible simply was nigh impossible to accomplish in the early days of PlayStation gaming.
The later Crash Bandicoot games made things slightly easier, but the first title'due south combination of intentionally challenging obstacles and a few questionable design decisions arrive one of the most truly difficult games of its era.
14. Fear Consequence
The original Fearfulness Upshot games are bad-mannered to play today for a lot of reasons (casual racism and strange "softcore" cutscenes, for case), but if you lot notice yourself struggling to get in through these titles, it'due south not just because they haven't aged especially well. Fear Outcome was an incredibly difficult game even for its fourth dimension.
Essentially a blend of Resident Evil -like controls, indicate and click run a risk puzzles, and awkward stealth sequences, Fear Event is like a Hall of Fame for the near challenging and infuriating gameplay concepts of its era.
Fear Result two might fifty-fifty exist harder than the first game, but the nod here goes to the original for featuring one of the most uniquely difficult gaming experiences the PlayStation has to offer.
xiii. Driver
22 years after its release, I'm even so convinced that Commuter is a prank. How else can you explicate programmer Reflections Interactive's decision to brand this game's tutorial mission one of the hardest levels in video game history?
Driver 'southward first level requires yous to complete a serial of complex maneuvers in a bars space while racing against a way too short time limit. To brand matters worse, the game frequently fails to recognize when you've properly completed a maneuver, which ways that you might not pass the exam even if you've somehow mastered the game'south most complex movies the first time you're ever asked to perform them.
If you're one of the many who has never beaten Driver 's opening level, y'all may be shocked to notice that there are difficulty spikes later in the game that are even more hard than its notorious opener. At least this game is still meliorate than the sequel.
12. Oddworld: Abe's Odyssey
Oddworld 'due south unique puzzles and strange core mechanics would have made information technology challenging enough for players just trying to effigy out what'southward expected of them, merely this game goes 1 step further by employing some of the well-nigh unforgiving level design tactics in PlayStation history.
Your margin for mistake in this game rarely rises above zero equally gunfire and traps constantly threaten to terminate your fun. While that kind of unforgiving gameplay makes sense in something like a bullet hell title, it tin can be frustrating to work with in a puzzle game where your trial and error attempts are hindered by an boosted series of incorrect moves.
Oddworld: Abe'southward Odyssey is conspicuously meant to be a hard game, just knowing that doesn't arrive feel any less unforgiving.
11. Rayman
As foreign as it may seem given the evolution of the franchise over the years, the original Rayman is by far one of the hardest games of the '90s and arguably one of the hardest platformer games ever made.
Dissimilar other platformers that challenge you with rewarding gameplay that requires precision movements, most of Rayman 's challenges can be best described every bit "bulls***." The glace slopes and spiked pits spread generously throughout levels might impale you, but the game's bizarre enemy spawning system that makes it practically impossible to anticipate their placement certainly will.
If Rayman isn't one of the hardest games e'er fabricated its certainty among the most frustrating.
10. Vagrant Story
For years, fans have called Vagrant Story one of the virtually underrated PlayStation games and i of the about overlooked RPGs ever made. Information technology deserves both those titles, but I think Vagrant Story also deserves to be remembered as an absurdly difficult ballsy.
Initially, the claiming of Vagrant Story comes from learning its unique combat system that often leaves you feeling helpless. Even after yous've made sense of the basics, Vagrant Story 's brutal bosses, clever traps, and even "basic" enemies will constantly make y'all wonder whether or not you lot can always really master what this game throws at you.
Similar Night Souls , Vagrant Story 's difficulty is very much role of what makes the game work as well as it does. Appreciating that doesn't make the game any easier, though.
9. Center of Darkness
Never heard of Middle of Darkness ? I'yard not surprised. Even for its time, this was a relatively obscure title that is now fondly remembered for its visuals, excellent story, and interesting gameplay. By and large, though, Middle of Darkness is remembered for its nigh unrivaled difficulty spikes.
In fact, Heart of Darkness could give Driver a run for its money in the boxing between games with the most absurdly difficult opening levels. Enemies swarm you in this opening department similar y'all're playing a bullet hell shooter, only the game controls like a specially clunky FMV conundrum. Even if you know what y'all're doing, it'southward incredibly hard to reply to the on-screen activity in time.
Things go slightly improve from there, only I'd yet say that nearly gamers will non have the patience for this game's labyrinth levels, bewildering puzzles, and ofttimes painful controls.
eight. Blasto
To be fair to Blasto , this PS1 action game was probably released a generation before technology could properly support it. In another timeline, information technology might have turned out to be equally good as the first Ratchet and Clank game. To be even fairer to Blasto , it starred the tardily Phil Hartman who ever went above and across for everything he did, including the vocalisation work for this game.
With all of that out of the style, let's focus on Blasto 'due south real reputation as one of the PS1's near reliable sources of broken controllers. It's bad enough that this game'due south wearisome movements and dodgy photographic camera make even basic sections challenging, but the fact that many levels have no barriers to speak of means yous spend most of your fourth dimension falling to your death while trying to consummate even elementary jumps.
This is a truly painful gaming feel that snared many unsuspecting gamers with its charm and front-loaded good ideas.
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seven. Einhander
While not the most hard second shoot 'em up ever made, Einhander was loftier-profile enough to lure in many early PS1 adopters who were completely unprepared for its retro difficulty level.
Rather than throw as many enemies at you as possible and call it a day, Einhander increases the health pool of the average enemy while requiring you to navigate some truly devastating decease zones. The impact of that pattern decision actually comes thorugh in the game'southward boss fights which job you with taking down massive foes who employ complex and shifting attack strategies.
This is a truly bully game that stands the test of time, simply don't let its looks and sounds convince you lot that Einhander is anything less than a archetype example of "NES difficult."
6. Irritating Stick
Yes, the game's title gives its difficulty level abroad, but to truly appreciate how frustrating Irritating Stick is, you've got to play it for yourself.
Irritating Stick is similar a blend of Super Monkey Ball and the lath game Operation . Information technology requires you to guide a small-scale ball through a series of themed mazes that get out you lot almost no room to safely maneuver. To make matters worse, you have to race against a constantly ticking clock that'southward absurd restrictions substantially crave you lot to truly chief this game within a few levels. Of course, true mastery may non be possible for most players every bit each level seems to add a new wrinkle that makes you wonder how you volition always get through in time.
Oh, and I have to give a special shout-out to the game's announcer who screams "Watch out, y'all're too close to the edge!" whenever you're near the game's barriers. Yes, I know I'thou too shut to the edge, now kindly leave me the **** alone.
five. Incredible Crisis
Remember that scene in Metal Gear Solid when you had to mash the Circle button to survive the torture device until it felt like your wrist was going to pause? Well, imagine that scene stretched out across nearly of a full game. That'due south Incredible Crisis .
Incredible Crunch is a collection of eclectic minigames that frequently require you to mash buttons as fast as humanly possible. Actually, I take that dorsum. No human can be expected to survive this gauntlet of finger destroying terror. Oh, and if a minigame doesn't crave you lot to furiously mash buttons, that means it's only going to destroy you lot in some other strange way.
The bizarre set up of skills required to trounce this game means that information technology may fifty-fifty frustrate gamers who otherwise seek such challenges.
4. Tomb Raider three
Yes, the starting time two Tomb Raider games are difficult. Even so, part of their challenge (especially today) stems from their ambitious design which was often alee of what you could reasonably expect from video game technology at the time.
Tomb Raider 3 is on a different (difficulty) level, though. Even if the game didn't add a ridiculous number of spikes, boulders, pits, and traps waiting to end your run before y'all know they're there, its bewildering level design that tried to recreate the feel of having no idea what y'all're doing in the middle of a dark tomb has broken even diehard series fans.
Despite its ameliorate moments and incredible pedigree, it'southward genuinely hard to recommend this game to anyone but masochists. I genuinely don't know if it's possible to crush this game without a strategy guide or walkthrough.
3. Nightmare Creatures
There'southward a degree to which early PlayStation games were fundamentally unprepared to handle the challenges of 3D action/risk game design. That means that whatsoever additional difficulties added to that underlying level of challenge make some games of that era nearly impossible to properly play today.
I guess that's just my mode of saying that Nightmare Creatures is indeed the nightmare information technology bills itself as. What would already exist a challenging romp through a hellish earth of monsters is made that much worse by the presence of an adrenaline system that finer serves as a time limit and forces you lot to impale enemies as speedily every bit possible despite often being unprepared for them in every conceivable fashion.
Some games throw you lot into the water to teach yous how to swim. Nightmare Creatures holds your head under the water equally yous lean because it fundamentally doesn't want you to succeed.
2. Tenchu: Stealth Assassins
The "fall" of the stealth genre from mainstream gaming in recent years has long disappointed genre fans who rank such games among their favorites of all-time. Yet, it has to exist best-selling that even the best stealth games were frequently difficult in a manner that could immediately dissuade fifty-fifty tested gamers.
While difficulty is a given in many stealth titles, Tenchu sometimes abuses the privilege past going out of your way to remind yous that you are weak. Perchance it's because many of the states were merely excited to play a game where we were a badass ninja assassin, but the fashion that Tenchu required you to play it safety and employ trial-and-error tactics to survive its various challenges left many burying their hands in their face as they tried to sympathise what they were doing wrong.
Even afterward you appreciated Tenchu for what it was and even discovered what the game expected of you, information technology always institute a fashion to force yous to brand that trivial fault that would instantly end a run.
1. King'southward Field
Is it cliche to proper noun a game from eventual Nighttime Souls developer FromSoftware equally the hardest PS1 title always? For the sake of argument, let'southward say it is. That doesn't alter the fact that even Dark Souls veterans volition find themselves surprised by how difficult this game truly is.
King's Field was pretty revolutionary for its time, which means that many gamers simply didn't know what they were supposed to exist doing when they booted up this title. What the most patient PS1 gamers discovered, though, is that King's Field is basically a rough draft of Dark Souls combined with an especially hard dungeon crawler. Even if the game's ambitious 3D visuals and the jank they produce didn't create boosted challenges, this championship's brutal combat, a parade of traps, misreckoning controls, deliberately tiresome pace, and complete lack of management even made hardcore PC RPG fans wonder what this game was and why information technology hated them so much.
King's Field doesn't hate yous, but it's a testament to what the game was going for that it's both clearly an early await at the side by side 25 years of gaming and a title that volition likely withal claiming generations to come.
Source: https://www.denofgeek.com/games/hardest-playstation-one-games-ever/
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